Quiz. Know it. Buzz it. Own it.A fast, three-round general and tech quiz. Written prelims cut the field, then the finalists face buzzer rounds on science, current affairs, pop culture and the history of computing.
Film Making. Thirty-six hours. One story.Shoot and cut a short film on a theme released at the start of the fest. Everything — footage, sound, edit — must be produced inside the window. Judged on story, craft and sound design.
Ad Shoot. Sixty seconds to sell the impossible.You get an absurd product and one minute of screen time. Write it, shoot it, perform it. Judged on the idea first and polish second — the funniest concept usually wins the room.
Surprise. Classified until the doors open.One event stays sealed. The challenge, the team size and the rules are revealed only on the morning of the fest. Bring a general kit: laptop, pens, paper and nerve.
Online Gaming. Ladder up. Last squad standing.Bracketed tournaments across a solo title and a squad title. Seeded qualifiers run through the morning and the finals are cast live on the main screen.
Pitch. Five minutes in front of the money.Build a startup case around a real problem and defend it. Five minutes to pitch, three to survive questions from the panel. Slides are optional, numbers are not.
Six events run across the day. Every one is scored the same way and carries the same weight, so cumulative points across all six decide the overall school champion.